

always the best weapon is provided at the end, when there is practically nothing else to do. I simply hate that for every single game that I have played. I would have chose : sword, spear and a bow and be done with it.Īlso, by starting a new game, you go back to that DLC and you could have create a different weapons and at the end, you will end up with practically a whole arsenal of legendary weapons in your gear. So, that way you would have ended with every single opportunity to create your preferred weapon and not limited only to 3 kinds that out of them, the only one worth it is the Spear.

Assassin ( daggers, spears and staffs ) It would have been much better if the options would have been divided like this : You are creating a legendary weapon that it is the same regardless. But the most annoying for me was the Forge. The last DLC ( Judgement of Atlantis ) is also disappointing because at the end, when you cross the door, we do not really know what happens, what all those replicas of our character really means in the entire game and how is affecting us. You go to Elysium because you were a nice person back in the world and that is your reward, so why should you be upset ? For me it does not makes any sense. The first DLC was nice but at the same time kind of a bit contradictory. and if you defeat him, why his entire armor and weapon was not granted as a reward ? It should have finished with Poseidon stopping the fight ( as he did ) and Hades remains untouched in his kingdom. Second DLC ( Torment of Hades ) finished in a way I do not agree cause Hades is defeated by our character and he was supposed to be unbeatable.
